A local mariners’ guild would like to claim a small, strategically located island and build a lighthouse there. But so far, its representatives have not been able to land safely on the island — every attempt to come ashore has been met by a horde of undead. The guild posts a lucrative contract offer in nearby coastal communities, seeking adventurers willing to secure the island and its burned-out abbey.
This is an tier 2 adventure designed for 5 players playing characters between the levels of 5 and 10. No previous D&D experience needed. Character sheets will be provided at the table or you can bring your own adventurers league legal character to play.